3D Artist and Visual Designer
I am a 3d modeler. I got experience in game development and architectural designing from the last decade.
Reference based modeling, realistic model making, high, mid- and low poly, (hard surface and organic models), uvw- unwrap, texturing, lights and camera, rendering and post processing. Architect plans iterpretation, decorator skills, – 3ds Max, V-Ray, Blender, Mudbox, Substance painter, Photoshop, Krita